About

Paper Sun is a journal written from the perspective of a human rogue/assassin/hunter in the game World of Warcraft and a collection of stories and scenes involving her as well.  For the most part, all entries are written in character as though they were penned by Alasgida.  The title Paper Sun was chosen to reflect the absence of sunny moments in Gida’s life and is very much tied in with her first entry.  Essentially, though she is not emo about it, Gida feels as though the sun (figuratively speaking) is a made up story people tell themselves in order to feel better or because they have not yet learned otherwise.  She does not think that such goodness and light, happiness and abandon are real, just pretty things people tell themselves to get through one more day.  Alasgida is a serious character who, while around others is very unemotional and indifferent, preferring to observe and learn (preferably without a target’s knowledge she is doing so) rather than talk, reveal, or become involved.  The pages within this journal may contain uncomfortable material considering Gida’s past.  None of them will be overly explicit, but they may contain mature situations as the journal progresses and Gida becomes more comfortable with revealing her feelings on the paper.  If you would like to have gotten ahold of her journal somehow in character, I require that you clear it with me first, particularly since Gida has been known to rip out and burn some entries after writing them.

Name: Alasgida  (Ah-lahs-gee-duh; hard g)

Alternate Name: Elizabeth Crawford and Elizabeth Joseph

Nickname: Gida  (Gee-duh; hard g)

Race: Human

Family: None

Class: Rogue/Hunter

Professions: Mining/Skinning

Career: Random, odd jobs, seems to primarily wander around; and independent

Hobbies: Dagger tossing, dancing (hasn’t done in a long while, nor publicly), whittling

Habits: Chewing at morrowgrain stalks (sorta the way a country person might chew on the end of a stalk of grain or fox tail plant).

Description: She very rarely has a readable expression on her face, much less a smile.  She is petite and a bit on the short side for a human female with somewhat wirey build.  Her eyes are a grey-flecked hazel and she is copper-skinned.  Her black hair is nearly always pulled into a thick braid that normally rests along her spine, ending just passed her waist.  Her voice is an unimpressed and slightly husky alto.  She rarely appears to be an approachable sort and will typically have an indifferent posture that is not as relaxed as it might appear at first glance.  When people invade her personal space, she tends to adopt a somewhat more aggressive-defensive posture as though she is expecting a fight.  Her voice is a husky alto, while her scent is very neutral, fairly absent to noses without special abilities.

Personality: Hard, harsh, and largely uncaring with others as well as herself.  She is a fighter and survivor who is just trying to get by.  However, to those few she actually does come to care about, she is extremely loyal and protective but tends to operate behind the scenes to remove obstacles, rather than tackling them head on.  She prefers to go unnoticed for the most part and can be very jaded about life and the world.  Protected under layers of indifference and unapproachable toughness is the side of her that does care, is confused, angry, aggressive, defiant, and hopeful.  She has been unable to resolve these feelings and considers them a hindrance to surviving, having already locked them away beneath layers of apathetic coolness.  In a few words, she is cold, apathetic (not in the low energy sense), and nearly always on the move to keep busy.

Background: Gida’s life has been long and hard, longer than her appearance gives away.  She does not talk about her past much at all and lives mostly in the present, trying to survive and move on.  Few even know that she is from this reality, a fact she doesn’t feel necessary to bring to light.  Over the years her life has reinforced one thing for her:  Light, hope, happiness, and innocence are nothing more than paper houses people build to make themselves feel better; illusions to block the hard truth of reality.

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